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Essarn Isle

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Devlog

  • Essarn Isle v0.3.0
    December 22, 2024 by AirbornDoom
    v0.3.0 Changes - Fixed Monster AI (was effectively spamming all possible options, which made Physical Attacks never occur) - Increased Monster Sight Range - Changed Initial Monster Spawns to trigger o... Continue reading
  • Essarn Isle v0.2.1
    October 12, 2024 by AirbornDoom
    Changelog: - Fixed Damage Numbers not showing up - Added a visual indicator for the monsters' Physical Attack - Reworked Monster Skills - Monsters can now be staggered from Magic Damage - Buffed Stat... Continue reading
  • Essarn Isle v0.2.0
    August 04, 2024 by AirbornDoom
    - Remade all Weapon Meshes - Updated Unreal Engine to 5.4.3 - Reworked Sentries and updated the meshes - Reworked Faeries and updated the meshes - Updated Player HUD Bars to show Dash & Jump Cooldowns... Continue reading
  • Essarn Isle v0.1.2
    April 16, 2024 by AirbornDoom
    It's been a while between updates since I ran into a few issues with AI. Changelog: - Reworked Monster AI - Expanded and reworked Monster Skills and changed how Skills are selected - Added the ability... Continue reading
  • Essarn Isle v0.1.1
    February 03, 2024 by AirbornDoom
    v0.1.1 Changelog - Fixed Monster Raid pathfinding - Fixed a bug that prevented Monster Drops from spawning - Fixed a bug that caused Magic Selection to default if you didn't select a different item fi... Continue reading
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