Essarn Isle v0.3.0
v0.3.0 Changes
- Fixed Monster AI (was effectively spamming all possible options, which made Physical Attacks never occur)
- Increased Monster Sight Range
- Changed Initial Monster Spawns to trigger on the player instead of the Essarn Core
- Changed Warring Territory Expansion to only Trigger in the corresponding Zone (can't expand from A when B is active)
- Added Knockback to Monsters (triggers on any Stagger and knockback strength is based on damage taken)
- Reworked Magic Casting (now acts like a "bow" and is more gesture based)
- Fixed Traversal Point Indicator
- Changed Door design from a "double slide" to a "swing out"
- Fixed Janett Renegade's Taskline
- Updated Janett Renegade's first Main Task to exclude going to each Gate. (First Main Task is now a prerequisite of the Gate Tasks)
- Expanded and slightly reworked Settings UI
- Buffed Monster Exp drops by 2x
- Buffed Monster Cres drops by 2x
- Fixed a bug that made Discovery Tasks check for the wrong Traversal Point
- Significantly improved Active Item trigger speed
- Changed how Player Skills are activated (Hold the Upper Button, then release either with or without the Trigger for a given side)
- Changed how Dash and Jump are activated (Press the Sprint Button while Sprinting to Dash and Press "A" [Right Lower Button] to Jump)
- Moved Magic Casting from Right Joystick Button to the "X" Button (Left Lower Button)
- Increased Base Dash Power by 2x
- Dash is now based on the Player Input Vector (Movement Joystick) and Max Sprint Speed instead of Player Velocity
- Gave Player full Air Control
- Essence will now influence Dash Power by +0.4 or -0.2 (from +0.3 or -0.15)
- Reduced Ground Friction during the Invulnerability Time of a Dash (makes slide farther, but reduces control temporarily)
- Fixed an oversight that made it possible to keep Faeries active indefinitely for free
- Nerfed Mana Faeries' Siphon Power (Was far stronger than intended)
- Buffed the range of ALL Sentry's by roughly 20% - 100%
- Reworked how Sentries are purchased. They are now purchased on the Sentry Bases instead of at Atmos Armory (Augments are the same)
- Reworked how various Spellcard EX works with Spell Types
- Changed rewards of Jonathan Wavefront's Tasks from Sentries to Faeries
- Updated Monster HUD to show AP
- Decreased Monster Skill and Spell Casting delay from 2.5 seconds to 1.75 seconds
Files
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Essarn Isle
Status | In development |
Author | AirbornDoom |
Genre | Action |
Tags | 3D, Action RPG, Tower Defense, Unreal Engine, Virtual Reality (VR) |
More posts
- Essarn Isle v0.2.1Oct 12, 2024
- Essarn Isle v0.2.0Aug 04, 2024
- Essarn Isle v0.1.2Apr 16, 2024
- Essarn Isle v0.1.1Feb 03, 2024
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