Essarn Isle v0.1.1


v0.1.1 Changelog

- Fixed Monster Raid pathfinding

- Fixed a bug that prevented Monster Drops from spawning

- Fixed a bug that caused Magic Selection to default if you didn't select a different item first

- Expanded the initial size of Safe Territory and Claimed Territory

- Added new Meshes for Rodents, Snails and Crabs

- Added Config Saving to save settings (Settings no longer reset on startup)

- Added Weapon Trails and Weapon Afterimages

- Re-made Magic Meshes and VFX

- Reworked Boost, Reduce and Enhance Magic

- Re-addded the ability for monsters to deal physical damage (still needs tuning)

- Changed Spellcards to use the standard Magic actors, rather than a bespoke set of Magic actors

Files

Essarn Isle v0.1.1.zip 851 MB
98 days ago

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