Essarn Isle v0.2.1
Changelog:
- Fixed Damage Numbers not showing up
- Added a visual indicator for the monsters' Physical Attack
- Reworked Monster Skills
- Monsters can now be staggered from Magic Damage
- Buffed Stat increase of Essence (from 20% of Base Monster Level to ~50%)
- Reduced Multi-click hold delay
- Exp and Monster Drops no longer drop if a monster dies mainly due to the Safe Territory of the Essarn Core (Cres still drops)
- Added damage over time to certain monsters when inside the Safe Territory
- Fixed Monsters being able to act after death (they can still move a bit)
- Reworked Overblow effects (there are now 3 per weapon type and they're selected based on how a weapon is swung)
- Added Overblow and Trail VFXs to Weapons
- Added Boost, Reduce and Enhance VFXs to Player and Monster actors
- Added VFXs to indicate when a monster is preparing a Skill or Magic, or if they've been staggered
- Added Item Crafters to the second floor of each shop
- Added all of the Task Givers (no descriptions)
- Reworked Traversal UI
- Added VFXs to Overblow Actors
- Reworked Monster Spawn Zones to spawn a set value of monsters instead of a random chance per spawn location
- Added VFXs to Skills
- Added VFXs to Monster Skills
- Increased Spell and Skill activation time for all monsters by 2.5x
- Added an Indicator to show where Traversal Points are in the Traversal UI
Files
Get Essarn Isle
Essarn Isle
Status | In development |
Author | AirbornDoom |
Genre | Action |
Tags | 3D, Action RPG, Tower Defense, Unreal Engine, Virtual Reality (VR) |
More posts
- Essarn Isle v0.2.0Aug 04, 2024
- Essarn Isle v0.1.2Apr 16, 2024
- Essarn Isle v0.1.1Feb 03, 2024
Leave a comment
Log in with itch.io to leave a comment.